Project Space Heist
A singleplayer, third person shooter, where you manipulate your gravity to outmaneuver your enemies! Change gravitational pull to walk on the walls and ceiling to fight from unexpected angles or find shortcuts to get to the end.
My final year, capstone project, created in 7 months. I operated as my team’s producer, game designer, narrative designer and testing lead.
Original concept was mine.
Developed gameplay mechanics.
Kept the team working in the right direction.
Facilitated communication.
Prepared, updated and submitted all of our documentation.
Lead the testing phase.